Wearable And Android App Development-freelander2

Arts-and-Entertainment Looking back at the wheel of technological advancements over the quarter of the past century, wearable technology could most easily be termed the most innovative since the launch of the smartphone. With major technology .panies jumping the connected devices bandwagon, wearables have gone mainstream over the past one year. Although, the terms wearable technology or wearable gadgets are quite self-explanatory and used interchangeably, they are not all-inclusive. There are a few distinctions to what can be termed a wearable device. These devices tap into the concept of connected devices and self, utilize sensors along with wireless .munication frequencies to establish a connection with a users smartphone. They require applications that directly run on the handheld device to give users access to hardware such as services, sensors and activities on the smart device display. To run as well as develop applications for Android wear devices, a strategic partnership can be formed with a team of Android app developers. This is because publishing an app for the Android wears requires the availability of a .panion handheld app containing the app. Furthermore, the users need to download the .panion handheld application, as the Android-wear devices do not support the Google Play Store. The Android app developers need to address a few IT requirements before they proceed with the development of Android wear application. The Software Development Kit (SDK) tools updated to version 23.0.0 or higher, which would enable the developers to build as well as test applications for devices. The SDK should also be updated with Android version 4.4W2 (API level 20) or higher. With the updated version of the platform, the developers have access to new APIs for their apps. The further stages of development as followed by a web application development .pany in developing a wearable app are mentioned as under: It is highly re.mended that the application is built and deployed for testing on a real hardware, to better determine the user experience. In case, a working Android-powered wearable is not available; an emulator is applicable, which would facilitate the developers in testing the UX of the app for varied screen sizes. 相关的主题文章: